package com.aionemu.gameserver;
/**
* Superclass of GameServer errors.
* <p/>
* Created on: 13.07.2009 16:47:25
*
* @author Aquanox
*/
public class GameServerError extends Error {
private static final long serialVersionUID = -7445873741878754767L;
/**
* Constructs a new error with <code>null</code> as its detail message. The cause is not initialized, and may subsequently be initialized by a call
* to {@link #initCause}.
*/
public GameServerError() {
}
/**
* Constructs a new error with the specified cause and a detail message of <tt>(cause==null ? null : cause.toString())</tt> (which typically
* contains the class and detail message of <tt>cause</tt>). This constructor is useful for errors that are little more than wrappers for other
* throwables.
*
* @param cause
* the cause (which is saved for later retrieval by the {@link #getCause()} method). (A <tt>null</tt> value is permitted, and indicates
* that the cause is nonexistent or unknown.)
* @since 1.4
*/
public GameServerError(Throwable cause) {
super(cause);
}
/**
* Constructs a new error with the specified detail message. The cause is not initialized, and may subsequently be initialized by a call to
* {@link #initCause}.
*
* @param message
* the detail message. The detail message is saved for later retrieval by the {@link #getMessage()} method.
*/
public GameServerError(String message) {
super(message);
}
/**
* Constructs a new error with the specified detail message and cause.
* <p>
* Note that the detail message associated with <code>cause</code> is <i>not</i> automatically incorporated in this error's detail message.
*
* @param message
* the detail message (which is saved for later retrieval by the {@link #getMessage()} method).
* @param cause
* the cause (which is saved for later retrieval by the {@link #getCause()} method). (A <tt>null</tt> value is permitted, and indicates
* that the cause is nonexistent or unknown.)
* @since 1.4
*/
public GameServerError(String message, Throwable cause) {
super(message, cause);
}
}