package com.aionemu.gameserver.world.exceptions;
import com.aionemu.gameserver.model.gameobjects.AionObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
/**
* This Exception will be thrown when some AionObject will be stored more then one time. This Exception indicating serious error.
*
* @author -Nemesiss-
*/
public class DuplicateAionObjectException extends RuntimeException {
private static final long serialVersionUID = -2031489557355197834L;
/**
* Constructs an <code>DuplicateAionObjectException</code> for the given objects
*/
public DuplicateAionObjectException(AionObject object, AionObject presentObject) {
super(createMessage(object, presentObject));
}
private static String createMessage(AionObject object, AionObject presentObject) {
StringBuilder sb = new StringBuilder("Duplicate object: ");
sb.append(object);
if (object instanceof Player)
sb.append(' ').append(((Player) object).getPosition());
sb.append(", already present object: ");
sb.append(presentObject);
if (presentObject instanceof Player)
sb.append(' ').append(((Player) presentObject).getPosition());
return sb.toString();
}
}