package com.aionemu.gameserver.skillengine.model;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlType;
/**
* @author Rolandas
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "ChargeSkill", propOrder = { "skills" })
public class ChargeSkillEntry {
@XmlElement(name = "skill", required = true)
protected List<ChargedSkill> skills;
@XmlAttribute(required = true)
protected int id;
@XmlAttribute(name = "min_time", required = true)
protected int minTime;
public List<ChargedSkill> getSkills() {
return skills;
}
/**
* Gets the value of the minTime property.
*/
public int getMinTime() {
return minTime;
}
/**
* Gets the value of the id property.
*/
public int getId() {
return id;
}
}