package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.controllers.attack.AggroList;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author Luzien
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SwitchHostileEffect")
public class SwitchHostileEffect extends EffectTemplate {
@Override
public void applyEffect(Effect effect) {
Creature effector = effect.getEffector();
Creature summon = ((Player) effector).getSummon();
if (summon != null) {
AggroList aggroList = effect.getEffected().getAggroList();
int playerHate = aggroList.getAggroInfo(effector).getHate();
int summonHate = aggroList.getAggroInfo(summon).getHate();
aggroList.stopHating(summon);
aggroList.stopHating(effector);
aggroList.addHate(effector, summonHate);
aggroList.addHate(summon, playerHate);
}
}
}