package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.geoEngine.collision.CollisionIntention;
import com.aionemu.gameserver.geoEngine.collision.IgnoreProperties;
import com.aionemu.gameserver.geoEngine.math.Vector3f;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.NpcObjectType;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.utils.PositionUtil;
import com.aionemu.gameserver.world.geo.GeoService;
/**
* @author kecimis
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SummonTotemEffect")
public class SummonTotemEffect extends SummonServantEffect {
@Override
public void applyEffect(Effect effect) {
Creature effector = effect.getEffector();
float x = effector.getX();
float y = effector.getY();
float z = effector.getZ();
if (effect.getSkill().isFirstTargetSelf()) {
Creature effected = effect.getEffected();
double radian = Math.toRadians(PositionUtil.convertHeadingToAngle(effect.getEffector().getHeading()));
Vector3f pos = GeoService.getInstance().getClosestCollision(effector, effected.getX() + (float) (Math.cos(radian) * 2), effected.getY() + (float) (Math.sin(radian) * 2),
effected.getZ(), true, CollisionIntention.DEFAULT_COLLISIONS.getId(), IgnoreProperties.of(effector.getRace()));
x = pos.getX();
y = pos.getY();
z = pos.getZ();
} else if (effect.getSkill().isPointSkill()) { //fix for [657]Battle Banner
x = effect.getX();
y = effect.getY();
z = effect.getZ();
if (x == 0 && y == 0) {
x = effector.getX();
y = effector.getY();
z = effector.getZ();
}
}
int spawnDuration = time;
String group = effect.getSkillTemplate().getGroup();
if (group != null && group.equals("PR_PROVOKESERVENT")) {
spawnDuration = 20; // Taunting Spirit should stay 20s but the client says only 15s
} else if (group != null && group.equals("FI_WARFLAG")) {
spawnDuration = 15; // same here Battle Banner 7s -> 15s
}
spawnServant(effect, spawnDuration, NpcObjectType.TOTEM, x, y, z);
}
}