package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author ATracer
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SkillLauncherEffect")
public class SkillLauncherEffect extends EffectTemplate {
@XmlAttribute(name = "skill_id")
protected int skillId;
@Override
public void applyEffect(Effect effect) {
SkillEngine.getInstance().applyEffect(skillId, effect.getEffector(), effect.getEffected());
}
@Override
public void calculate(Effect effect) {
effect.addSuccessEffect(this);
}
}