package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.geoEngine.math.Vector3f;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.stats.container.StatEnum;
import com.aionemu.gameserver.network.aion.serverpackets.SM_POSITION;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.SpellStatus;
import com.aionemu.gameserver.skillengine.model.SubEffectType;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.PositionUtil;
import com.aionemu.gameserver.world.World;
import com.aionemu.gameserver.world.geo.GeoService;
/**
* @author VladimirZ, Cheatkiller
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SimpleRootEffect")
public class SimpleRootEffect extends EffectTemplate {
@Override
public void applyEffect(Effect effect) {
effect.addToEffectedController();
}
@Override
public void calculate(Effect effect) {
if (effect.getEffected().getEffectController().isInAnyAbnormalState(AbnormalState.CANT_MOVE_STATE))
return;
if (super.calculate(effect, StatEnum.STAGGER_RESISTANCE, null) && effect.isSubEffect()) {
effect.setSubEffectType(SubEffectType.SIMPLE_MOVE_BACK);
final Creature effected = effect.getEffected();
byte heading = PositionUtil.getHeadingTowards(effect.getEffector(), effect.getEffected());
double radian = Math.toRadians(PositionUtil.convertHeadingToAngle(heading));
float x1 = (float) (Math.cos(radian) * 0.7f);
float y1 = (float) (Math.sin(radian) * 0.7f);
Vector3f closestCollision = GeoService.getInstance().getClosestCollision(effected, effected.getX() + x1, effected.getY() + y1, effected.getZ());
effect.setTargetLoc(closestCollision.getX(), closestCollision.getY(), closestCollision.getZ());
}
}
@Override
public void startEffect(final Effect effect) {
final Creature effected = effect.getEffected();
effect.setSpellStatus(SpellStatus.NONE);
if (effected instanceof Player player)
player.getController().onStopMove();
if (effect.isSubEffect()) {
World.getInstance().updatePosition(effected, effect.getTargetX(), effect.getTargetY(), effect.getTargetZ(), effected.getHeading(), false);
if (!(effected instanceof Player))
PacketSendUtility.broadcastPacket(effected, new SM_POSITION(effected));
}
effect.getEffected().getEffectController().setAbnormal(AbnormalState.SIMPLE_MOVE_BACK);
effect.setAbnormal(AbnormalState.SIMPLE_MOVE_BACK);
}
@Override
public void endEffect(Effect effect) {
effect.getEffected().getEffectController().unsetAbnormal(AbnormalState.SIMPLE_MOVE_BACK);
}
}