package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.state.CreatureSeeState;
import com.aionemu.gameserver.network.aion.serverpackets.SM_PLAYER_STATE;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Sweetkr
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "SearchEffect")
public class SearchEffect extends EffectTemplate {
@XmlAttribute
protected CreatureSeeState state;
@Override
public void applyEffect(Effect effect) {
effect.addToEffectedController();
}
@Override
public void endEffect(Effect effect) {
Creature effected = effect.getEffected();
effected.unsetSeeState(state);
effected.updateKnownlist();
PacketSendUtility.broadcastPacketAndReceive(effected, new SM_PLAYER_STATE(effected));
}
@Override
public void startEffect(final Effect effect) {
Creature effected = effect.getEffected();
effected.setSeeState(state);
effected.updateKnownlist();
PacketSendUtility.broadcastPacketAndReceive(effected, new SM_PLAYER_STATE(effected));
}
}