package com.aionemu.gameserver.skillengine.effect;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author kecimis, Cheatkiller, add AbnormalState
*/
public class SanctuaryEffect extends EffectTemplate {
@Override
public void applyEffect(Effect effect) {
effect.addToEffectedController();
if (effect.getEffector().equals(effect.getEffected()))
effect.getEffected().setTarget(effect.getEffected());
}
@Override
public void startEffect(Effect effect) {
effect.setAbnormal(AbnormalState.SANCTUARY);
effect.getEffected().getEffectController().setAbnormal(AbnormalState.SANCTUARY);
}
@Override
public void endEffect(Effect effect) {
effect.getEffected().getEffectController().unsetAbnormal(AbnormalState.SANCTUARY);
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |