package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.RequestResponseHandler;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUESTION_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Bio, Sippolo
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "RecallInstantEffect")
public class RecallInstantEffect extends EffectTemplate {
@Override
public void applyEffect(Effect effect) {
final Creature effector = effect.getEffector();
final Player effected = (Player) effect.getEffected();
/**
* TODO need to confirm if cannot be summoned while on abnormal effects stunned, sleeping, feared, etc.
*/
RequestResponseHandler<Creature> rrh = new RequestResponseHandler<Creature>(effector) {
int worldId = effect.getWorldId();
int instanceId = effect.getInstanceId();
float locationX = effect.getSkill().getX();
float locationY = effect.getSkill().getY();
float locationZ = effect.getSkill().getZ();
byte locationH = effect.getSkill().getH();
@Override
public void denyRequest(Creature effector, Player effected) {
PacketSendUtility.sendPacket((Player) effector, SM_SYSTEM_MESSAGE.STR_MSG_Recall_Rejected_EFFECT(effected.getName()));
PacketSendUtility.sendPacket(effected, SM_SYSTEM_MESSAGE.STR_MSG_Recall_Rejected_EFFECT(effector.getName()));
}
@Override
public void acceptRequest(Creature effector, Player effected) {
TeleportService.teleportTo(effected, worldId, instanceId, locationX, locationY, locationZ, locationH);
}
};
if (effected.getResponseRequester().putRequest(SM_QUESTION_WINDOW.STR_SUMMON_PARTY_DO_YOU_ACCEPT_REQUEST, rrh))
PacketSendUtility.sendPacket(effected,
new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_SUMMON_PARTY_DO_YOU_ACCEPT_REQUEST, 0, 0, effector.getName(), "Summon Group Member", 30));
}
@Override
public void calculate(Effect effect) {
final Creature effector = effect.getEffector();
if (!(effect.getEffected() instanceof Player))
return;
Player effected = (Player) effect.getEffected();
if (effected.getController().isInCombat())
return;
if (effector.getWorldId() == effected.getWorldId() && !effector.isInInstance() && !(effector.isEnemy(effected))) {
effect.getSkill().setTargetPosition(effector.getX(), effector.getY(), effector.getZ(), effector.getHeading());
effect.addSuccessEffect(this);
}
}
}