package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author Sarynth
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "RebirthEffect")
public class RebirthEffect extends EffectTemplate {
@XmlAttribute(name = "resurrect_percent", required = true)
protected int resurrectPercent;
@XmlAttribute(name = "skill_id")
protected int skillId;
@Override
public void applyEffect(Effect effect) {
effect.addToEffectedController();
}
public int getResurrectPercent() {
return resurrectPercent;
}
public int getSkillId() {
return skillId;
}
}