package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.controllers.observer.ActionObserver;
import com.aionemu.gameserver.controllers.observer.ObserverType;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.utils.stats.StatFunctions;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.atomic.AtomicReference;
/**
* @author ATracer,
* Updated by Yeats 26.02.20
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "HostileUpEffect")
public class HostileUpEffect extends EffectTemplate {
@XmlAttribute(name = "temp_duration")
protected int tempDuration = 0;
@XmlAttribute(name = "temp_value")
protected int tempValue = 0;
@XmlAttribute(name = "temp_delta")
protected int tempDelta = 0;
private int tempHate = 0;
@Override
public void applyEffect(Effect effect) {
Creature effected = effect.getEffected();
if (effected instanceof Npc) {
int totalHate = effect.getTauntHate();
// FIXME some skills never broadcast regular hate. that's why the following check exists as a workaround, which should be removed once fixed
// hate broadcasts in Effect.startEffect (if added to EffectController) and applyEffect (if there are no successEffects), so some never do
if (effect.getSuccessEffects().size() == 1) // only this effect template is present, therefore we know regular hate will never broadcast
totalHate += effect.getEffectHate();
effected.getAggroList().addHate(effect.getEffector(), totalHate + tempHate);
if (tempHate > 0) {
AtomicReference<ActionObserver> observerRef = new AtomicReference<>();
ScheduledFuture<?> task = ThreadPoolManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
if (effected.getAggroList().isHating(effect.getEffector())) {
effected.getAggroList().addHate(effect.getEffector(), -1 * tempHate);
}
if (observerRef.get() != null) {
effect.getEffector().getObserveController().removeObserver(observerRef.get());
}
}
}, tempDuration);
observerRef.set(new ActionObserver(ObserverType.DEATH) {
@Override
public void died(Creature creature) {
task.cancel(false);
effect.getEffector().getObserveController().removeObserver(this);
}
});
effect.getEffector().getObserveController().addObserver(observerRef.get());
}
}
}
@Override
public void calculate(Effect effect) {
if (!super.calculate(effect, null, null))
return;
effect.setTauntHate(calculateBaseValue(effect));
tempHate = tempValue + tempDelta * effect.getSkillLevel();
if (tempHate > 0)
tempHate = StatFunctions.calculateHate(effect.getEffected(), tempHate);
}
}