package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAttribute;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author kecimis, Cheatkiller
*/
public class DelayedSkillEffect extends EffectTemplate {
@XmlAttribute(name = "skill_id")
protected int skillId;
@Override
public void applyEffect(final Effect effect) {
effect.addToEffectedController();
}
@Override
public void endEffect(Effect effect) {
super.endEffect(effect);
if (effect.isEndedByTime())
SkillEngine.getInstance().applyEffectsDirectly(skillId, effect.getEffector(), effect.getEffected(), effect.getTargetX(), effect.getTargetY(), effect.getTargetZ());
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |