package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.controllers.attack.AttackUtil;
import com.aionemu.gameserver.model.SkillElement;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.LOG;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.TYPE;
import com.aionemu.gameserver.skillengine.change.Func;
import com.aionemu.gameserver.skillengine.model.ActivationAttribute;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author ATracer
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "DamageEffect")
public abstract class DamageEffect extends EffectTemplate {
@XmlAttribute
protected Func mode = Func.ADD;
@XmlAttribute
protected boolean shared;
@Override
public void applyEffect(Effect effect) {
if (effect.getSkillTemplate().getActivationAttribute() == ActivationAttribute.PROVOKED) {
onAttack(effect, TYPE.DAMAGE, LOG.PROCATKINSTANT);
} else {
onAttack(effect, TYPE.REGULAR, LOG.REGULAR);
effect.getEffector().getObserveController().notifyAttackObservers(effect.getEffected(), effect.getSkillId());
}
}
private void onAttack(Effect effect, TYPE type, LOG log) {
effect.getEffected().getController().onAttack(effect, type, effect.getReserveds(this.position).getValue(), true, log, hopType);
}
@SuppressWarnings("lossy-conversions")
@Override
public void calculateDamage(Effect effect) {
int valueWithDelta = calculateBaseValue(effect);
if (element != SkillElement.NONE)
valueWithDelta *= effect.getEffector().getGameStats().getKnowledge().getCurrent() / 100f;
AttackUtil.calculateSkillResult(effect, valueWithDelta, this, false);
}
public Func getMode() {
return mode;
}
/**
* @return the shared
*/
public boolean isShared() {
return shared;
}
}