package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.EffectReserved;
import com.aionemu.gameserver.skillengine.model.EffectReserved.ResourceType;
/**
* @author Sippolo
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "DPTransferEffect")
public class DPTransferEffect extends EffectTemplate {
@Override
public void applyEffect(Effect effect) {
int newValue = effect.getReserveds(position).getValue();
((Player) effect.getEffected()).getCommonData().addDp(newValue);
((Player) effect.getEffector()).getCommonData().addDp(-newValue);
}
@Override
public void calculate(Effect effect) {
if (!super.calculate(effect, null, null))
return;
effect.setReserveds(new EffectReserved(position, getCurrentStatValue(effect), ResourceType.DP, true), false);
}
private int getCurrentStatValue(Effect effect) {
return ((Player) effect.getEffector()).getCommonData().getDp();
}
}