package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.controllers.observer.ActionObserver;
import com.aionemu.gameserver.controllers.observer.ObserverType;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.model.Effect;
/**
* @author Sippolo
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "ChangeHateOnAttackedEffect")
public class ChangeHateOnAttackedEffect extends EffectTemplate {
@XmlAttribute
protected int value1;// delta
@XmlAttribute
protected int value2;
@Override
public void applyEffect(Effect effect) {
effect.addToEffectedController();
}
@Override
public void startEffect(final Effect effect) {
// TODO: maybe this isn't correct formula?
final int finalValue = value1 + value2;
effect.addObserver(effect.getEffected(), new ActionObserver(ObserverType.ATTACKED) {
@Override
public void attacked(Creature creature, int skillId) {
if (creature instanceof Npc)
creature.getAggroList().addHate(effect.getEffected(), finalValue);
}
});
}
}