package com.aionemu.gameserver.skillengine.effect;
import javax.xml.bind.annotation.XmlEnum;
/**
* @author ATracer, Neon
*/
@XmlEnum
public enum AbnormalState {
NONE(0),
POISON(1 << 0),
BLEED(1 << 1),
PARALYZE(1 << 2),
SLEEP(1 << 3),
ROOT(1 << 4),
BLIND(1 << 5),
CHARM(1 << 6),
DISEASE(1 << 7),
SILENCE(1 << 8),
FEAR(1 << 9),
CURSE(1 << 10),
CONFUSE(1 << 11),
STUN(1 << 12),
PETRIFICATION(1 << 13),
STUMBLE(1 << 14),
STAGGER(1 << 15), // knockback
OPENAERIAL(1 << 16),
SNARE(1 << 17),
SLOW(1 << 18),
SPIN(1 << 19),
BIND(1 << 20),
DEFORM(1 << 21),
PULLED(1 << 22),
NOFLY(1 << 23),
SIMPLE_MOVE_BACK(1 << 24),
STUNLIKE(1 << 25),
CANT_MOVE_OR_ATTACK(1 << 26),
UNK(1 << 27),
UNK_2(1 << 28),
HIDE(1 << 29),
INVULNERABLE_WING(1 << 30),
SANCTUARY(1 << 31),
/**
* Compound abnormal states
*/
CANT_ATTACK_STATE(SPIN.id | SLEEP.id | STUN.id | STUMBLE.id | STAGGER.id | OPENAERIAL.id | PARALYZE.id | FEAR.id | PULLED.id | SANCTUARY.id | CONFUSE.id),
STANCE_OFF(SPIN.id | STUN.id | STUMBLE.id | STAGGER.id | OPENAERIAL.id | PARALYZE.id | FEAR.id | PULLED.id | SANCTUARY.id | CONFUSE.id),
CANT_MOVE_STATE(SPIN.id | ROOT.id | SLEEP.id | STUMBLE.id | STUN.id | STAGGER.id | OPENAERIAL.id | PARALYZE.id | PULLED.id | SANCTUARY.id),
DISMOUNT_RIDE(SPIN.id | ROOT.id | SLEEP.id | STUMBLE.id | STUN.id | STAGGER.id | OPENAERIAL.id | PARALYZE.id | PULLED.id | FEAR.id | SNARE.id | DEFORM.id | CONFUSE.id),
AUTOMATICALLY_STANDUP(PARALYZE.id | SLEEP.id | FEAR.id | STUN.id | STAGGER.id | OPENAERIAL.id | SPIN.id | DEFORM.id | PULLED.id | CONFUSE.id),
ANY_STUN(SPIN.getId() | STUN.getId() | STUMBLE.getId() | STAGGER.getId());
private final int id;
private AbnormalState(int id) {
this.id = id;
}
public int getId() {
return id;
}
}