package com.aionemu.gameserver.skillengine.condition;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.skillengine.model.Skill;
import com.aionemu.gameserver.skillengine.properties.FirstTargetAttribute;
import com.aionemu.gameserver.skillengine.properties.TargetRangeAttribute;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author ATracer, kecimis
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "TargetCondition")
public class TargetCondition extends Condition {
@XmlAttribute(required = true)
protected TargetAttribute value;
/**
* Gets the value of the value property.
*
* @return possible object is {@link TargetAttribute }
*/
public TargetAttribute getValue() {
return value;
}
@Override
public boolean validate(Skill skill) {
if (value == TargetAttribute.NONE || value == TargetAttribute.ALL)
return true;
if (skill.getSkillTemplate().getProperties().getTargetType().equals(TargetRangeAttribute.AREA))
return true;
if (skill.getSkillTemplate().getProperties().getFirstTarget() != FirstTargetAttribute.TARGET
&& skill.getSkillTemplate().getProperties().getFirstTarget() != FirstTargetAttribute.TARGETORME)
return true;
if (skill.getSkillTemplate().getProperties().getFirstTarget() == FirstTargetAttribute.TARGETORME && skill.getEffector() == skill.getFirstTarget())
return true;
boolean result = false;
switch (value) {
case NPC:
result = (skill.getFirstTarget() instanceof Npc);
break;
case PC:
result = (skill.getFirstTarget() instanceof Player);
break;
}
if (!result && skill.getEffector() instanceof Player)
PacketSendUtility.sendPacket((Player) skill.getEffector(), SM_SYSTEM_MESSAGE.STR_SKILL_TARGET_IS_NOT_VALID());
return result;
}
}