package com.aionemu.gameserver.skillengine.condition;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.skillengine.model.Skill;
/**
* @author ATracer
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "PlayerMovedCondition")
public class PlayerMovedCondition extends Condition {
@XmlAttribute(required = true)
protected boolean allow;
/**
* Gets the value of the allow property.
*/
public boolean isAllow() {
return allow;
}
@Override
public boolean validate(Skill skill) {
return allow == skill.getMoveListener().isEffectorMoved();
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |