package com.aionemu.gameserver.skillengine.condition;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.stats.calc.Stat2;
import com.aionemu.gameserver.model.stats.calc.StatCondition;
import com.aionemu.gameserver.model.stats.calc.functions.IStatFunction;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.Skill;
/**
* @author ATracer
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Condition")
public abstract class Condition implements StatCondition {
/**
* Validate condition specified in template
*
* @param env
* @return true or false
*/
public abstract boolean validate(Skill env);
@Override
public boolean validate(Stat2 stat, IStatFunction statFunction) {
return true;
}
public boolean validate(Effect effect) {
return true;
}
}