package com.aionemu.gameserver.services;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.recipe.RecipeTemplate;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author KID, Neon
*/
public class RecipeService {
public static RecipeTemplate validateNewRecipe(Player player, int recipeId) {
if (player.getRecipeList().size() >= 1600) {
PacketSendUtility.sendMessage(player, "You are unable to have more than 1600 recipes at the same time.");
return null;
}
RecipeTemplate template = DataManager.RECIPE_DATA.getRecipeTemplateById(recipeId);
if (template == null) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_RECIPEITEM_CANT_USE_NO_RECIPE());
return null;
}
if (template.getRace() != Race.PC_ALL) {
if (template.getRace() != player.getRace()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CRAFTRECIPE_RACE_CHECK());
return null;
}
}
if (player.getRecipeList().isRecipePresent(recipeId)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CRAFT_RECIPE_LEARNED_ALREADY());
return null;
}
if (!player.getSkillList().isSkillPresent(template.getSkillId())) {
PacketSendUtility.sendPacket(player,
SM_SYSTEM_MESSAGE.STR_CRAFT_RECIPE_CANT_LEARN_SKILL(DataManager.SKILL_DATA.getSkillTemplate(template.getSkillId()).getL10n()));
return null;
}
if (template.getSkillpoint() > player.getSkillList().getSkillLevel(template.getSkillId())) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CRAFT_RECIPE_CANT_LEARN_SKILLPOINT());
return null;
}
return template;
}
public static boolean addRecipe(Player player, int recipeId, boolean useValidation) {
RecipeTemplate template = null;
if (useValidation)
template = validateNewRecipe(player, recipeId);
else
template = DataManager.RECIPE_DATA.getRecipeTemplateById(recipeId);
if (template == null)
return false;
if (player.getRecipeList().addRecipe(player, recipeId)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CRAFT_RECIPE_LEARN(recipeId, player.getName()));
return true;
}
return false;
}
public static void autoLearnRecipes(Player player, int skillId, int skillLvl) {
for (RecipeTemplate recipe : DataManager.RECIPE_DATA.getAutolearnRecipes(player.getRace(), skillId, skillLvl))
player.getRecipeList().addRecipe(player, recipe.getId());
}
}