package com.aionemu.gameserver.services;
import java.util.Collections;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import com.aionemu.gameserver.dao.CommandsAccessDAO;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.chathandlers.ChatProcessor;
/**
* @author ViAl, Neon
*/
public class CommandsAccessService {
private static Map<Integer, Set<String>> commandAccesses = Collections.emptyMap();
private CommandsAccessService() {
}
public static void loadAccesses() {
commandAccesses = CommandsAccessDAO.loadAccesses();
}
public static void giveTemporaryAccess(Player admin, int playerId, String command) {
giveAccess(admin, playerId, command, true);
}
public static void giveAccess(Player admin, int playerId, String command) {
giveAccess(admin, playerId, command, false);
}
private static void giveAccess(Player admin, int playerId, String command, boolean isTemporary) {
if (hasAccess(playerId, command)) {
PacketSendUtility.sendMessage(admin, "This player already has access on command " + command);
return;
}
if (!ChatProcessor.getInstance().isCommandExists(command)) {
PacketSendUtility.sendMessage(admin, "There is no such admin command as \"" + command + "\"");
return;
}
commandAccesses.compute(playerId, (key, commands) -> {
if (commands == null)
commands = new HashSet<>();
commands.add(command);
return commands;
});
if (!isTemporary)
CommandsAccessDAO.addAccess(playerId, command);
PacketSendUtility.sendMessage(admin, "Command access was granted successfuly.");
}
public static void removeAccess(Player admin, int playerId, String command) {
if (!hasAccess(playerId, command)) {
PacketSendUtility.sendMessage(admin, "This player has no access on command " + command);
return;
}
Set<String> commands = commandAccesses.get(playerId);
commands.remove(command);
CommandsAccessDAO.removeAccess(playerId, command);
PacketSendUtility.sendMessage(admin, "Command access was removed successfully");
}
public static boolean removeAllAccesses(int playerId) {
Set<String> commands = commandAccesses.get(playerId);
if (commands != null) {
commands.clear();
CommandsAccessDAO.removeAllAccesses(playerId);
return true;
}
return false;
}
public static boolean hasAccess(int playerId, String command) {
Set<String> commands = commandAccesses.get(playerId);
return commands != null && commands.contains(command);
}
}