package com.aionemu.gameserver.services.worldraid;
import java.util.List;
import java.util.stream.Collectors;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.configs.schedule.WorldRaidSchedules;
import com.aionemu.gameserver.services.WorldRaidService;
/**
* @author Whoop, Sykra
*/
public class WorldRaidRunnable implements Runnable {
private static final Logger log = LoggerFactory.getLogger(WorldRaidRunnable.class);
private final WorldRaidSchedules.WorldRaidSchedule worldRaidSchedule;
public WorldRaidRunnable(WorldRaidSchedules.WorldRaidSchedule worldRaidSchedule) {
this.worldRaidSchedule = worldRaidSchedule;
}
@Override
public void run() {
log.debug("Attempting to start world raid with ID: " + worldRaidSchedule.getId() + " and location pool: " + worldRaidSchedule.getLocations());
List<Integer> validRaidLocations = worldRaidSchedule.getLocations().stream()
.filter(locationId -> WorldRaidService.getInstance().isValidWorldRaidLocation(locationId)
&& !WorldRaidService.getInstance().isWorldRaidInProgress(locationId))
.collect(Collectors.toList());
if (validRaidLocations.size() != worldRaidSchedule.getLocations().size()) {
log.warn("Invalid world raid location count for raid with ID: " + worldRaidSchedule.getId()
+ ". Some locations may be invalid due to a misconfiguration or due to currently running raids!");
return;
}
// determine location count
int spawnLocationCount = worldRaidSchedule.getLocations().size();
if (worldRaidSchedule.getMinCount() > 0 && spawnLocationCount > worldRaidSchedule.getMinCount())
spawnLocationCount = worldRaidSchedule.getMinCount();
if (worldRaidSchedule.getMaxCount() > 0 && worldRaidSchedule.getMaxCount() > spawnLocationCount)
spawnLocationCount = Rnd.get(spawnLocationCount, worldRaidSchedule.getMaxCount());
// remove unused locations due to location count restriction
while (validRaidLocations.size() > spawnLocationCount)
validRaidLocations.remove(Rnd.nextInt(validRaidLocations.size()));
// start actual world raids using the remaining locations
for (int locationId : validRaidLocations)
WorldRaidService.getInstance().startRaid(locationId, worldRaidSchedule.isSpecialRaid());
if (!validRaidLocations.isEmpty())
log.debug("Started scheduled world raid with ID " + worldRaidSchedule.getId() + " at the following raid locations: " + validRaidLocations);
}
}