package com.aionemu.gameserver.services.autogroup;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.autogroup.AutoGroupType;
import com.aionemu.gameserver.model.autogroup.LookingForParty;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.team.TemporaryPlayerTeam;
import com.aionemu.gameserver.network.aion.serverpackets.SM_AUTO_GROUP;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.services.AutoGroupService;
import com.aionemu.gameserver.services.instance.PvPArenaService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.world.World;
/**
* @author Estrayl
*/
public class AutoGroupUtility {
public static boolean canRegisterNewEntry(Player player, AutoGroupType agt) {
if (!agt.getTemplate().canRegisterNewEntry())
return false;
if (player.isInTeam()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_NOT_LEADER());
return false;
}
return true;
}
public static boolean canRegisterQuickEntry(Player player, AutoGroupType agt) {
if (!agt.getTemplate().canRegisterQuickEntry())
return false;
if (player.isInTeam()) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_NOT_LEADER());
return false;
}
return true;
}
public static boolean canRegisterGroupEntry(Player player, AutoGroupType agt, int mapId, int maskId) {
return agt.getTemplate().hasRegisterGroup() && checkGroupRequirements(player, agt, mapId, maskId);
}
public static boolean checkGroupRequirements(Player player, AutoGroupType agt, int mapId, int maskId) {
TemporaryPlayerTeam<?> team = player.getCurrentTeam();
if (team == null || !team.isLeader(player)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_NOT_LEADER());
return false;
}
if (agt.isPeriodicInstance()) {
int maxMemberPerTeam = DataManager.INSTANCE_COOLTIME_DATA.getMaxMemberCount(agt.getTemplate().getInstanceMapId(), player.getRace());
if (team.size() > maxMemberPerTeam) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_TOO_MANY_MEMBERS(maxMemberPerTeam, mapId));
return false;
}
} else if (agt.isHarmonyArena() || agt.isTrainingHarmonyArena()) {
if (team.size() > 3) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_TOO_MANY_MEMBERS(3, mapId));
return false;
}
}
for (Player member : team.getMembers()) {
if (team.getLeaderObject().equals(member)) {
continue;
}
if (agt.isHarmonyArena() && !PvPArenaService.checkItem(member, agt)) {
PacketSendUtility.sendPacket(member, SM_SYSTEM_MESSAGE.STR_MSG_INSTANCE_CANT_ENTER_WITHOUT_ITEM());
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_ENTER_MEMBER(member.getName()));
return false;
}
if (hasCoolDown(member, mapId) || !agt.isInLvlRange(member.getLevel()) || AutoGroupService.getInstance().isSearching(member, maskId)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_CANT_INSTANCE_ENTER_MEMBER(member.getName()));
return false;
}
}
return true;
}
public static void sendSuccessfulRegistration(LookingForParty lfp, String leaderName, AutoGroupType agt, int maskId) {
for (int objectId : lfp.getMembers().keySet()) {
Player player = World.getInstance().getPlayer(objectId);
if (player != null) {
if (agt.isPeriodicInstance())
PacketSendUtility.sendPacket(player, new SM_AUTO_GROUP(maskId, 6, true));
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_INSTANCE_REGISTER_SUCCESS());
PacketSendUtility.sendPacket(player, new SM_AUTO_GROUP(maskId, 1, lfp.getEntryRequestType().getId(), leaderName));
}
}
}
public static void sendWindowToPlayerIfOnline(int objectId, int maskId, int windowId) {
Player player = World.getInstance().getPlayer(objectId);
if (player != null)
sendWindowToPlayer(player, maskId, windowId);
}
public static void sendWindowToPlayer(Player player, int maskId, int windowId) {
PacketSendUtility.sendPacket(player, new SM_AUTO_GROUP(maskId, windowId));
}
public static boolean hasCoolDown(Player player, int worldId) {
return player.getPortalCooldownList().isPortalUseDisabled(worldId);
}
}