package com.aionemu.gameserver.questEngine.model;
import com.aionemu.gameserver.model.DialogAction;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
/**
* @author MrPoke
*/
public class QuestEnv {
private VisibleObject visibleObject;
private Player player;
private int questId;
private int dialogActionId;
private boolean isDialogContinuationFromPreQuest;
private int extendedRewardIndex;
public QuestEnv(VisibleObject visibleObject, Player player, int questId) {
this(visibleObject, player, questId, DialogAction.NULL);
}
public QuestEnv(VisibleObject visibleObject, Player player, int questId, int dialogActionId) {
this.visibleObject = visibleObject;
this.player = player;
this.questId = questId;
this.dialogActionId = dialogActionId;
}
/**
* @return the visibleObject
*/
public VisibleObject getVisibleObject() {
return visibleObject;
}
/**
* @param visibleObject
* the visibleObject to set
*/
public void setVisibleObject(VisibleObject visibleObject) {
this.visibleObject = visibleObject;
}
/**
* @return the player
*/
public Player getPlayer() {
return player;
}
/**
* @param player
* the player to set
*/
public void setPlayer(Player player) {
this.player = player;
}
/**
* @return the questId
*/
public int getQuestId() {
return questId;
}
/**
* @param questId
* the questId to set
*/
public void setQuestId(Integer questId) {
this.questId = questId;
}
public int getDialogActionId() {
return dialogActionId;
}
public void setDialogActionId(int dialogActionId) {
this.dialogActionId = dialogActionId;
}
public boolean isDialogContinuationFromPreQuest() {
return isDialogContinuationFromPreQuest;
}
public void setDialogContinuationFromPreQuest(boolean isDialogContinuationFromPreQuest) {
this.isDialogContinuationFromPreQuest = isDialogContinuationFromPreQuest;
}
/**
* @return the target template id, 0 if no target ({@link #getVisibleObject()}) is set
*/
public int getTargetId() {
return visibleObject == null ? 0 : visibleObject.getObjectTemplate().getTemplateId();
}
public void setExtendedRewardIndex(int index) {
this.extendedRewardIndex = index;
}
public int getExtendedRewardIndex() {
return this.extendedRewardIndex;
}
}