package com.aionemu.gameserver.questEngine.handlers.template;
import static com.aionemu.gameserver.model.DialogAction.*;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.models.QuestSkillData;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author vlog, Bobobear, Pad
*/
public class SkillUse extends AbstractTemplateQuestHandler {
private final Set<Integer> startNpcIds = new HashSet<>();
private final Set<Integer> endNpcIds = new HashSet<>();
private final List<QuestSkillData> qsd;
public SkillUse(int questId, List<Integer> startNpcIds, List<Integer> endNpcIds, List<QuestSkillData> qsd) {
super(questId);
if (startNpcIds != null)
this.startNpcIds.addAll(startNpcIds);
if (endNpcIds != null)
this.endNpcIds.addAll(endNpcIds);
else
this.endNpcIds.addAll(this.startNpcIds);
this.qsd = qsd == null ? Collections.emptyList() : qsd;
}
@Override
public void register() {
for (Integer startNpcId : startNpcIds) {
qe.registerQuestNpc(startNpcId).addOnQuestStart(questId);
qe.registerQuestNpc(startNpcId).addOnTalkEvent(questId);
}
if (!endNpcIds.equals(startNpcIds)) {
for (Integer endNpcId : endNpcIds)
qe.registerQuestNpc(endNpcId).addOnTalkEvent(questId);
}
for (QuestSkillData questSkillData : qsd) {
for (Integer skillId : questSkillData.getSkillIds())
qe.registerQuestSkill(skillId, questId);
}
}
@Override
public boolean onDialogEvent(QuestEnv env) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
int dialogActionId = env.getDialogActionId();
int targetId = env.getTargetId();
if (qs == null || qs.isStartable()) {
if (startNpcIds.isEmpty() || startNpcIds.contains(targetId)) {
if (dialogActionId == QUEST_SELECT)
return sendQuestDialog(env, 4762);
else
return sendQuestStartDialog(env);
}
} else if (qs.getStatus() == QuestStatus.START) {
// TODO: check skill use count, see MonsterHunt.java how to get total count
int var = qs.getQuestVarById(0);
if (endNpcIds.contains(targetId)) {
if (dialogActionId == QUEST_SELECT) {
return sendQuestDialog(env, 10002);
} else if (dialogActionId == SELECT_QUEST_REWARD) {
changeQuestStep(env, var, var, true); // reward
return sendQuestDialog(env, 5);
}
}
} else if (qs.getStatus() == QuestStatus.REWARD) {
if (endNpcIds.contains(targetId)) {
return sendQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onUseSkillEvent(QuestEnv env, int skillId) {
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if (qs != null && qs.getStatus() == QuestStatus.START) {
byte rewardCount = 0;
boolean success = false;
for (QuestSkillData qd : qsd) {
if (qd.getSkillIds().contains(skillId)) {
int endVar = qd.getEndVar();
int varId = qd.getVarNum();
int total = 0;
do {
int currentVar = qs.getQuestVarById(varId);
total += currentVar << ((varId - qd.getVarNum()) * 6);
endVar >>= 6;
varId++;
} while (endVar > 0);
total += 1;
if (total <= qd.getEndVar()) {
for (int varsUsed = qd.getVarNum(); varsUsed < varId; varsUsed++) {
int value = total & 0x3F;
total >>= 6;
qs.setQuestVarById(varsUsed, value);
}
if (qs.getQuestVarById(qd.getVarNum()) == qd.getEndVar())
rewardCount++;
updateQuestStatus(env);
success = true;
}
}
}
if (rewardCount == qsd.size()) {
if (qs.getQuestVarById(0) == 0)
qs.setQuestVarById(0, 1);
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(env);
}
return success;
}
return false;
}
}