package com.aionemu.gameserver.questEngine.handlers.models;
import java.util.ArrayList;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author MrPoke, vlog, Bobobear, Artur, Pad
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Monster")
public class Monster {
@XmlAttribute(name = "var")
protected int var;
@XmlAttribute(name = "start_var")
protected int startVar;
@XmlAttribute(name = "end_var")
protected int endVar;
@XmlAttribute(name = "npc_ids")
protected List<Integer> npcIds;
@XmlAttribute(name = "npc_seq")
private int npcSequence;
@XmlAttribute(name = "step")
private int step;
@XmlAttribute(name = "spawner_object_id")
protected int spawnerObjectId;
public int getVar() {
return var;
}
public void setVar(int value) {
this.var = value;
}
public int getStartVar() {
return startVar;
}
public void setStartVar(int value) {
this.startVar = value;
}
public int getEndVar() {
return endVar;
}
public void setEndVar(int value) {
this.endVar = value;
}
public List<Integer> getNpcIds() {
return npcIds;
}
public void addNpcIds(List<Integer> value) {
if (this.npcIds == null)
this.npcIds = new ArrayList<>();
for (Integer npc : value) {
if (!this.npcIds.contains(npc))
this.npcIds.add(npc);
}
}
public int getNpcSequence() {
return npcSequence;
}
public void setNpcSequence(int value) {
this.npcSequence = value;
}
public int getStep() {
return step;
}
public void setStep(int value) {
this.step = value;
}
public int getSpawnerNpcId() {
return spawnerObjectId;
}
}