package com.aionemu.gameserver.questEngine.handlers.models.xmlQuest.events;
import java.util.ArrayList;
import java.util.List;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUEST_ACTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUEST_ACTION.ActionType;
import com.aionemu.gameserver.questEngine.handlers.models.Monster;
import com.aionemu.gameserver.questEngine.handlers.models.xmlQuest.operations.QuestOperations;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author Mr. Poke, Bobobear, Pad
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "OnKillEvent", propOrder = { "monster", "complite" })
public class OnKillEvent extends QuestEvent {
@XmlElement(name = "monster")
protected List<Monster> monster;
@XmlElement(name = "complite")
protected QuestOperations complite;
public List<Monster> getMonsters() {
if (monster == null) {
monster = new ArrayList<>();
}
return this.monster;
}
@Override
public boolean operate(QuestEnv env) {
if (monster == null || !(env.getVisibleObject() instanceof Npc))
return false;
QuestState qs = env.getPlayer().getQuestStateList().getQuestState(env.getQuestId());
if (qs == null)
return false;
Npc npc = (Npc) env.getVisibleObject();
for (Monster m : monster) {
if (m.getNpcIds().contains(npc.getNpcId())) {
int var = qs.getQuestVarById(m.getVar());
if (var >= m.getStartVar() && var < m.getEndVar()) {
qs.setQuestVarById(m.getVar(), var + 1);
PacketSendUtility.sendPacket(env.getPlayer(), new SM_QUEST_ACTION(ActionType.UPDATE, qs));
}
}
}
if (complite != null) {
for (Monster m : monster) {
if (qs.getQuestVarById(m.getVar()) != m.getEndVar())
return false;
}
complite.operate(env);
}
return false;
}
}