package com.aionemu.gameserver.network.aion.serverpackets;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* This packet is used to update mp / max mp value.
*
* @author Luno
*/
public class SM_STATUPDATE_MP extends AionServerPacket {
private int currentMp;
private int maxMp;
/**
* @param currentMp
* @param maxMp
*/
public SM_STATUPDATE_MP(int currentMp, int maxMp) {
this.currentMp = currentMp;
this.maxMp = maxMp;
}
@Override
protected void writeImpl(AionConnection con) {
writeD(currentMp);
writeD(maxMp);
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
![]() |
102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |