package com.aionemu.gameserver.network.aion.serverpackets;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* @author Sweetkr
*/
public class SM_SKILL_ACTIVATION extends AionServerPacket {
private boolean isActive;
private int unk;
private int skillId;
/**
* For toggle skills
*
* @param skillId
* @param isActive
*/
public SM_SKILL_ACTIVATION(int skillId, boolean isActive) {
this.skillId = skillId;
this.isActive = isActive;
this.unk = 0;
}
/**
* For stigma remove should work in 1.5.1.15
*
* @param skillId
*/
public SM_SKILL_ACTIVATION(int skillId) {
this.skillId = skillId;
this.isActive = true;
this.unk = 1;
}
@Override
protected void writeImpl(AionConnection con) {
writeH(skillId);
writeD(unk);
writeC(isActive ? 1 : 0);
}
}