package com.aionemu.gameserver.network.aion.serverpackets;
import java.util.Map;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.PrivateStore;
import com.aionemu.gameserver.model.trade.TradePSItem;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
import com.aionemu.gameserver.network.aion.iteminfo.ItemInfoBlob;
/**
* @author Simple
*/
public class SM_PRIVATE_STORE extends AionServerPacket {
private Player player;
private PrivateStore store;
public SM_PRIVATE_STORE(PrivateStore store, Player player) {
this.player = player;
this.store = store;
}
@Override
protected void writeImpl(AionConnection con) {
if (store != null) {
Player seller = store.getOwner();
Map<Integer, TradePSItem> soldItems = store.getSoldItems();
writeD(seller.getObjectId());
writeH(soldItems.size());
for (TradePSItem tradeItem : soldItems.values()) {
writeD(tradeItem.getItemObjId());
writeD(tradeItem.getItemId());
writeH((int) tradeItem.getCount());
writeQ(tradeItem.getPrice());
ItemInfoBlob.getFullBlob(player, seller.getInventory().getItemByObjId(tradeItem.getItemObjId())).writeMe(getBuf());
}
}
}
}