package com.aionemu.gameserver.network.aion.serverpackets;
import com.aionemu.gameserver.model.siege.Influence;
import com.aionemu.gameserver.model.siege.SiegeRace;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
import com.aionemu.gameserver.services.SiegeService;
/**
* @author Nemiroff
*/
public class SM_INFLUENCE_RATIO extends AionServerPacket {
@Override
protected void writeImpl(AionConnection con) {
Influence inf = Influence.getInstance();
writeD(SiegeService.getInstance().getSecondsUntilNextFortressState());
writeF(inf.getElyosInfluenceRate());
writeF(inf.getAsmodianInfluenceRate());
writeF(inf.getBalaurInfluenceRate());
writeH(inf.getInfluenceRelevantWorldIds().size());
for (int worldId : inf.getInfluenceRelevantWorldIds()) {
writeD(worldId);
writeF(inf.getInfluence(worldId, SiegeRace.ELYOS));
writeF(inf.getInfluence(worldId, SiegeRace.ASMODIANS));
writeF(inf.getInfluence(worldId, SiegeRace.BALAUR));
}
}
}