package com.aionemu.gameserver.network.aion.serverpackets;
import com.aionemu.gameserver.model.house.House;
import com.aionemu.gameserver.network.aion.AionConnection;
/**
* @author Rolandas, Neon
*/
public class SM_HOUSE_UPDATE extends AbstractHouseInfoPacket {
public SM_HOUSE_UPDATE(House house) {
super(house);
}
@Override
protected void writeImpl(AionConnection con) {
writeH(1); // unk
writeH(0);
writeH(1); // unk (if this is 0 any changed house settings are ignored on client side)
writeCommonInfo();
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
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102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |