package com.aionemu.gameserver.network.aion.serverpackets;
import java.util.Collection;
import java.util.Iterator;
import com.aionemu.gameserver.model.PlayerClass;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.team.alliance.PlayerAlliance;
import com.aionemu.gameserver.model.team.group.PlayerGroup;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* @author ginho1, Cheatkiller, Neon
*/
public class SM_CHAT_WINDOW extends AionServerPacket {
private Player target;
private boolean isGroup;
public SM_CHAT_WINDOW(Player target, boolean isGroup) {
this.target = target;
this.isGroup = isGroup;
}
@Override
protected void writeImpl(AionConnection con) {
if (target == null)
return;
if (isGroup) {
if (target.isInGroup()) {
writeC(2); // group
writeS(target.getName(true));
PlayerGroup group = target.getPlayerGroup();
writeD(group.getTeamId());
writeS(group.getLeader().getName());
Collection<Player> members = group.getMembers();
for (Player groupMember : members)
writeC(groupMember.getLevel());
for (int i = group.size(); i < 6; i++)
writeC(0);
for (Player groupMember : members)
writeC(groupMember.getPlayerClass().getClassId());
for (int i = group.size(); i < 6; i++)
writeC(0);
} else if (target.isInAlliance()) {
writeC(3); // alliance
PlayerAlliance alliance = target.getPlayerAlliance();
writeS(alliance.getLeader().getName());
writeD(alliance.getTeamId());
Collection<Player> members = alliance.getMembers();
Iterator<Player> membersIt = alliance.getMembers().iterator();
String[] capitans = new String[] { "", "", "", "" };
for (int i = 0; i < capitans.length; i++) {
while (membersIt.hasNext()) {
Player groupMember = membersIt.next();
if (alliance.isSomeCaptain(groupMember)) {
capitans[i] = groupMember.getName();
break;
}
}
}
for (String capitan : capitans) {
writeS(capitan);
}
writeH(0);
writeC(alliance.size());
writeH(alliance.getMinExpPlayerLevel());// LVL
writeH(alliance.getMaxExpPlayerLevel());
short[] counts = new short[PlayerClass.values().length];
for (Player groupMember : members) {
counts[groupMember.getPlayerClass().getClassId()]++;
}
for (short count : counts) {
writeH(count);
}
} else {
writeC(4); // no group
writeS(target.getName(true));
writeD(0); // no group yet
writeC(target.getPlayerClass().getClassId());
writeC(target.getLevel());
writeC(0); // unk
}
} else {
writeC(1);
writeS(target.getName(true));
writeS(target.getLegion() != null ? target.getLegion().getName() : "");
writeC(target.getLevel());
writeH(target.getPlayerClass().getClassId());
writeS(target.getCommonData().getNote());
writeD(1); // unk
writeC(target.getAccount().getMembership()); // vip level
}
}
}