package com.aionemu.gameserver.network.aion.serverpackets;
import static com.aionemu.gameserver.network.aion.serverpackets.AbstractPlayerInfoPacket.CHARNAME_MAX_LENGTH;
import com.aionemu.gameserver.model.house.House;
import com.aionemu.gameserver.model.team.legion.LegionEmblem;
import com.aionemu.gameserver.model.team.legion.LegionMember;
import com.aionemu.gameserver.model.templates.housing.PartType;
import com.aionemu.gameserver.network.aion.AionServerPacket;
import com.aionemu.gameserver.services.LegionService;
/**
* @author Neon
*/
public abstract class AbstractHouseInfoPacket extends AionServerPacket {
public static final int SIGN_NOTICE_MAX_LENGTH = 64;
protected final House house;
protected AbstractHouseInfoPacket(House house) {
this.house = house;
}
protected void writeCommonInfo() {
LegionMember member = house.isInactive() || house.getOwnerId() == 0 ? null : LegionService.getInstance().getLegionMember(house.getOwnerId());
writeD(0);
writeD(house.getAddress().getId());
writeD(house.getOwnerId());
writeD(house.getBuilding().getType().getId());
writeC(1); // unk
writeD(house.getBuilding().getId());
writeC(house.getHouseOwnerStates());
writeC(house.getDoorState().getId());
writeS(house.getOwnerName(), CHARNAME_MAX_LENGTH);
writeD(member == null ? 0 : member.getLegion().getLegionId());
writeC(house.isShowOwnerName() ? 1 : 0);
writeS(house.getSignNotice(), SIGN_NOTICE_MAX_LENGTH); // client can display much longer strings but then decor won't show
for (PartType partType : PartType.values()) {
for (int roomNo = 0; roomNo < partType.getRooms(); roomNo++) {
Integer decorId = house.getRegistry().getUsedDecorId(partType, roomNo);
writeD(decorId == null ? 0 : decorId);
}
}
writeD(0);
writeD(0);
writeC(0); // show legion flags near house door: 0 = none, 1 = left, 2 = right (1+2 = both)
// Emblem and color
if (member == null || member.getLegion().getLegionEmblem() == null) {
writeB(new byte[6]);
} else {
LegionEmblem emblem = member.getLegion().getLegionEmblem();
writeC(emblem.getEmblemId());
writeC(emblem.getEmblemType().getValue());
writeC(emblem.getColor_a());
writeC(emblem.getColor_r());
writeC(emblem.getColor_g());
writeC(emblem.getColor_b());
}
}
}