package com.aionemu.gameserver.network.aion.instanceinfo;
import java.nio.ByteBuffer;
import java.util.List;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.instance.DredgionRoom;
import com.aionemu.gameserver.model.instance.instancescore.PvpInstanceScore;
import com.aionemu.gameserver.model.instance.playerreward.PvpInstancePlayerReward;
/**
* @author xTz
*/
public class DredgionScoreWriter extends InstanceScoreWriter<PvpInstanceScore<PvpInstancePlayerReward>> {
private final List<Player> players;
private final List<DredgionRoom> dredgionRooms;
public DredgionScoreWriter(PvpInstanceScore<PvpInstancePlayerReward> reward, List<Player> players, List<DredgionRoom> dredgionRooms) {
super(reward);
this.players = players;
this.dredgionRooms = dredgionRooms;
}
@Override
public void writeMe(ByteBuffer buf) {
fillTableWithGroup(buf, Race.ELYOS);
fillTableWithGroup(buf, Race.ASMODIANS);
int elyosScore = instanceScore.getElyosPoints();
int asmosScore = instanceScore.getAsmodiansPoints();
writeD(buf, instanceScore.getInstanceProgressionType().isEndProgress() ? (asmosScore > elyosScore ? 1 : 0) : 255);
writeD(buf, elyosScore);
writeD(buf, asmosScore);
dredgionRooms.forEach(d -> writeC(buf, d.getState()));
}
private void fillTableWithGroup(ByteBuffer buf, Race race) {
int count = 0;
for (Player player : players) {
if (race != player.getRace()) {
continue;
}
PvpInstancePlayerReward playerReward = instanceScore.getPlayerReward(player.getObjectId());
writeD(buf, playerReward.getOwnerId()); // playerObjectId
writeD(buf, player.getAbyssRank().getRank().getId()); // playerRank
writeD(buf, playerReward.getPvPKills()); // pvpKills
writeD(buf, playerReward.getMonsterKills()); // monsterKills
writeD(buf, playerReward.getCapturedZones()); // captured
writeD(buf, playerReward.getPoints()); // playerScore
if (instanceScore.getInstanceProgressionType().isEndProgress()) {
writeD(buf, playerReward.getBonusAp() + playerReward.getBaseAp()); // Client needs to know the sum here
writeD(buf, playerReward.getBaseAp());
} else {
writeB(buf, new byte[8]);
}
writeC(buf, player.getPlayerClass().getClassId()); // playerClass
writeC(buf, 0); // unk
writeS(buf, player.getName(), 54); // playerName
count++;
}
if (count < 6) {
writeB(buf, new byte[88 * (6 - count)]); // spaces
}
}
}