package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.network.aion.serverpackets.SM_VERSION_CHECK;
import com.aionemu.gameserver.services.event.EventService;
/**
* @author -Nemesiss-
*/
public class CM_VERSION_CHECK extends AionClientPacket {
private int aionClientVersion;
@SuppressWarnings("unused")
private int npcScriptInterfaceVersion;
@SuppressWarnings("unused")
private int windowsEncoding;
@SuppressWarnings("unused")
private int windowsVersion;
@SuppressWarnings("unused")
private int windowsSubVersion;
@SuppressWarnings("unused")
private int liteInfo;
public CM_VERSION_CHECK(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
aionClientVersion = readUH();
npcScriptInterfaceVersion = readUH();
windowsEncoding = readD();
windowsVersion = readD();
windowsSubVersion = readD();
liteInfo = readC(); // info if client is fully downloaded? seen values: 1, 2 (client checks for "2-ESSENTIAL" in data\lite\LiteGroupOrder.xml)
}
@Override
protected void runImpl() {
sendPacket(new SM_VERSION_CHECK(aionClientVersion, EventService.getInstance().getEventTheme()));
}
}