package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.animations.TeleportAnimation;
import com.aionemu.gameserver.model.gameobjects.AionObject;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.teleport.TeleporterTemplate;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.PositionUtil;
import com.aionemu.gameserver.utils.audit.AuditLogger;
import com.aionemu.gameserver.world.World;
/**
* @author ATracer, orz, KID
*/
public class CM_TELEPORT_SELECT extends AionClientPacket {
/**
* NPC object ID
*/
private int targetObjId;
/**
* Destination of teleport
*/
private int locId;
public CM_TELEPORT_SELECT(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
targetObjId = readD();
locId = readD(); // locationId
readH();
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
if (player.isDead())
return;
AionObject obj = player.getKnownList().getObject(targetObjId);
if (!(obj instanceof Npc)) {
if (obj == null)
obj = World.getInstance().findVisibleObject(targetObjId);
AuditLogger.log(player, "tried to teleport to locId " + locId + " via " + (obj == null ? "unknown npc (objId " + targetObjId + ")" : obj)
+ " at " + player.getPosition());
return;
}
Npc npc = (Npc) obj;
if (!PositionUtil.isInTalkRange(player, npc)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CANNOT_MOVE_TO_AIRPORT_FAR_FROM_NPC());
return;
}
int npcId = npc.getNpcId();
TeleporterTemplate teleport = DataManager.TELEPORTER_DATA.getTeleporterTemplateByNpcId(npcId);
if (teleport != null)
TeleportService.teleport(teleport, locId, player, npc,
npc.getName().toLowerCase().contains("statue") ? TeleportAnimation.JUMP_IN_STATUE : TeleportAnimation.JUMP_IN);
else
AuditLogger.log(player, "tried to teleport via npc " + npcId + " but he has no teleporter template");
}
}