package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
/**
* Received when a player types /restriction in chat. Corresponds with CM_REPORT_PLAYER. The more reports you get, the higher your restriction level
* rises (see {@link SM_SYSTEM_MESSAGE#STR_MSG_ACCUSE_UPGRADE_LEVEL(int)})
*
* @author Neon
*/
public class CM_SHOW_RESTRICTIONS extends AionClientPacket {
public CM_SHOW_RESTRICTIONS(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
}
@Override
protected void runImpl() {
sendPacket(SM_SYSTEM_MESSAGE.STR_MSG_ACCUSE_INFO_NORMAL()); // can be STR_MSG_ACCUSE_INFO_1_LEVEL to STR_MSG_ACCUSE_INFO_4_LEVEL
}
}