package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.network.loginserver.LoginServer;
/**
* In this packets aion client is asking for fast reconnection to LoginServer.
*
* @author -Nemesiss-
*/
public class CM_RECONNECT_AUTH extends AionClientPacket {
public CM_RECONNECT_AUTH(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
}
@Override
protected void runImpl() {
AionConnection client = getConnection();
LoginServer.getInstance().requestAuthReconnection(client.getAccount().getId(), client);
}
}