package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.PrivateStoreService;
/**
* @author Simple
*/
public class CM_PRIVATE_STORE_NAME extends AionClientPacket {
private String name;
/**
* Constructs new instance of <tt>CM_PRIVATE_STORE</tt> packet
*
* @param opcode
*/
public CM_PRIVATE_STORE_NAME(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
name = readS();
}
@Override
protected void runImpl() {
Player activePlayer = getConnection().getActivePlayer();
PrivateStoreService.openPrivateStore(activePlayer, name);
}
}