package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.team.legion.LegionEmblemType;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.LegionService;
/**
* @author Simple, cura
*/
public class CM_LEGION_UPLOAD_INFO extends AionClientPacket {
/** Emblem related information **/
private int totalSize;
private int alpha;
private int red;
private int green;
private int blue;
public CM_LEGION_UPLOAD_INFO(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
totalSize = readD();
alpha = readUC();
red = readUC();
green = readUC();
blue = readUC();
}
@Override
protected void runImpl() {
final Player activePlayer = getConnection().getActivePlayer();
LegionService.getInstance().uploadEmblemInfo(activePlayer, totalSize, alpha, red, green, blue, LegionEmblemType.CUSTOM);
}
}