package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
public class CM_HEADING_UPDATE extends AionClientPacket {
// Client sends this packet after spin effect to update the heading (in that case we already set the heading before we receive this packet)
// TODO: Find out when else this packet is sent and what or even if we have to answer
public CM_HEADING_UPDATE(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
readC(); // heading
}
@Override
protected void runImpl() {
}
}
순위 | 닉네임 | 포인트 |
---|---|---|
1 |
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102,949 |
2 |
![]() |
63,733 |
3 |
![]() |
51,771 |
4 |
![]() |
36,923 |
5 |
![]() |
35,011 |
6 |
![]() |
29,470 |
7 |
![]() |
29,077 |
8 |
![]() |
28,199 |
9 |
![]() |
26,731 |
10 |
![]() |
17,020 |