package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.QuestTemplate;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUEST_ACTION;
import com.aionemu.gameserver.services.QuestService;
public class CM_DELETE_QUEST extends AionClientPacket {
private int questId;
public CM_DELETE_QUEST(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
questId = readD();
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
QuestTemplate qt = DataManager.QUEST_DATA.getQuestById(questId);
if (qt != null && qt.isTimer()) {
player.getController().cancelTask(TaskId.QUEST_TIMER);
sendPacket(new SM_QUEST_ACTION(questId, 0));
}
QuestService.abandonQuest(player, questId);
}
}