package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import com.aionemu.gameserver.GameServer;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.craft.CraftService;
import com.aionemu.gameserver.utils.PositionUtil;
/**
* @author Mr. Poke
*/
public class CM_CRAFT extends AionClientPacket {
private int unk;
private int targetTemplateId;
private int recipeId;
private int targetObjId;
private int craftType;
private Map<Integer, Long> materialsData = new HashMap<>();
public CM_CRAFT(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
unk = readUC();
targetTemplateId = readD();
recipeId = readD();
targetObjId = readD();
int materialsCount = readUH();
craftType = readUC();
for (int i = 0; i < materialsCount; i++)
materialsData.put(readD(), readQ());
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
if (player == null || !player.isSpawned())
return;
if (GameServer.isShuttingDownSoon()) // stop crafting to avoid unnecessary material loss
return;
// 129 = Morph Substances
if (unk != 129) {
VisibleObject staticObject = player.getKnownList().getObject(targetObjId);
if (staticObject == null || !PositionUtil.isInRange(player, staticObject, 10)
|| staticObject.getObjectTemplate().getTemplateId() != targetTemplateId)
return;
}
CraftService.startCrafting(player, recipeId, targetObjId, craftType, materialsData);
}
}