package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.utils.audit.AuditLogger;
/**
* @author ginho1
*/
public class CM_CHECK_PAK extends AionClientPacket {
@SuppressWarnings("unused")
private byte unk;
private String pakStatus;
public CM_CHECK_PAK(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
unk = readC(); // 2
pakStatus = readS();
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
if (!pakStatus.isEmpty() && !pakStatus.endsWith("[1:OK]") && !pakStatus.contains("File not found"))
AuditLogger.log(player, "using modified data pak: " + pakStatus);
}
}