package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.model.DialogAction;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.BrokerService;
import com.aionemu.gameserver.utils.audit.AuditLogger;
/**
* @author kosyak
*/
public class CM_BUY_BROKER_ITEM extends AionClientPacket {
private int brokerObjId;
private int itemUniqueId;
private long itemCount;
public CM_BUY_BROKER_ITEM(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
brokerObjId = readD();
itemUniqueId = readD();
itemCount = readQ();
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
if (itemCount < 1)
return;
if (player.isTargetingNpcWithFunction(brokerObjId, DialogAction.OPEN_VENDOR))
BrokerService.getInstance().buyBrokerItem(player, itemUniqueId, itemCount);
else
AuditLogger.log(player, "tried to buy an item from broker without targeting a broker");
}
}