package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import com.aionemu.gameserver.model.DialogAction;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.BrokerService;
import com.aionemu.gameserver.utils.audit.AuditLogger;
/**
* @author kosyachok
*/
public class CM_BROKER_LIST extends AionClientPacket {
private int brokerObjId;
private byte sortType;
private int page;
private int listMask;
public CM_BROKER_LIST(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
brokerObjId = readD();
sortType = readC(); // 1 - name; 2 - level; 4 - totalPrice; 6 - price for piece
page = readUH();
listMask = readUH();
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
if (player.isTargetingNpcWithFunction(brokerObjId, DialogAction.OPEN_VENDOR))
BrokerService.getInstance().showRequestedItems(player, listMask, sortType, page, null);
else
AuditLogger.log(player, "tried to browse for broker items without targeting a broker");
}
}