package com.aionemu.gameserver.network.aion.clientpackets;
import java.util.Set;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.gameobjects.player.AbyssRank.AbyssRankUpdateType;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ABYSS_RANKING_LEGIONS;
import com.aionemu.gameserver.services.abyss.AbyssRankingCache;
/**
* @author SheppeR
*/
public class CM_ABYSS_RANKING_LEGIONS extends AionClientPacket {
private static final Logger log = LoggerFactory.getLogger(CM_ABYSS_RANKING_LEGIONS.class);
private byte raceId;
public CM_ABYSS_RANKING_LEGIONS(int opcode, Set<State> validStates) {
super(opcode, validStates);
}
@Override
protected void readImpl() {
raceId = readC();
}
@Override
protected void runImpl() {
Player player = getConnection().getActivePlayer();
Race queriedRace;
AbyssRankUpdateType updateType;
switch (raceId) {
case 0:
queriedRace = Race.ELYOS;
updateType = AbyssRankUpdateType.LEGION_ELYOS;
break;
case 1:
queriedRace = Race.ASMODIANS;
updateType = AbyssRankUpdateType.LEGION_ASMODIANS;
break;
default:
log.warn("Received invalid raceId (" + raceId + ") from player " + player);
return;
}
// calculate rankings and send packet
SM_ABYSS_RANKING_LEGIONS legionRanking;
if (player.isAbyssRankListUpdated(updateType)) {
legionRanking = new SM_ABYSS_RANKING_LEGIONS(AbyssRankingCache.getInstance().getLastUpdate(), queriedRace);
} else {
legionRanking = AbyssRankingCache.getInstance().getLegions(queriedRace);
player.setAbyssRankListUpdated(updateType);
}
sendPacket(legionRanking);
}
}