package com.aionemu.gameserver.model.trade;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
/**
* @author ATracer
*/
public class Exchange {
private Player activeplayer;
private Player targetPlayer;
private boolean confirmed;
private boolean locked;
private long kinahCount;
private Map<Integer, ExchangeItem> items = new HashMap<>();
private List<Item> itemsToUpdate = new ArrayList<>();
public Exchange(Player activeplayer, Player targetPlayer) {
super();
this.activeplayer = activeplayer;
this.targetPlayer = targetPlayer;
}
public void confirm() {
confirmed = true;
}
/**
* @return the confirmed
*/
public boolean isConfirmed() {
return confirmed;
}
public void lock() {
this.locked = true;
}
/**
* @return the locked
*/
public boolean isLocked() {
return locked;
}
/**
* @param exchangeItem
*/
public void addItem(int parentItemObjId, ExchangeItem exchangeItem) {
this.items.put(parentItemObjId, exchangeItem);
}
/**
* @param countToAdd
*/
public void addKinah(long countToAdd) {
this.kinahCount += countToAdd;
}
/**
* @return the activeplayer
*/
public Player getActiveplayer() {
return activeplayer;
}
/**
* @return the targetPlayer
*/
public Player getTargetPlayer() {
return targetPlayer;
}
/**
* @return the kinahCount
*/
public long getKinahCount() {
return kinahCount;
}
/**
* @return the items
*/
public Map<Integer, ExchangeItem> getItems() {
return items;
}
public boolean isExchangeListFull() {
return items.size() > 18;
}
/**
* @return the itemsToUpdate
*/
public List<Item> getItemsToUpdate() {
return itemsToUpdate;
}
/**
* @param item
*/
public void addItemToUpdate(Item item) {
itemsToUpdate.add(item);
}
}